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Soryu Haven

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Devlog

  • Playing Patch and Release
    December 19, 2025 by Ghislain | Pleistogames
    1
    Since I started reworking on what was Aquasauria Park, I have been trying to focus the game’s core loop back on the animals. In today’s devlog, I’ll introduce the loop that I’ve been crafting... Continue reading
  • The dialog system
    December 12, 2025 by Ghislain | Pleistogames
    1
    Alright, this time we are talking about a core mechanic: the dialog system. Remember, in the first devlog of this series, I chose to focus on the story, and dialogs are a great way to lay out the stor... Continue reading
  • Ichtyosaur tamagotchi!
    December 09, 2025 by Ghislain | Pleistogames
    1
    🦕 Time for a new paleo-devlog! Here is a quick video showing my progress: Let’s break it up. The most important addition are the three ichtyosaurs blissfully swimming into the bay. Their animatio... Continue reading
  • Aquasauria: From park to haven
    December 06, 2025 by Ghislain | Pleistogames
    1
    About 2 months ago, I took part to the #DINOJAM as a solodev. The theme was ‘Underwater’, and so I developed Aquasauria Park: a marine reptile tycoon game. The result was… underwhelming. But I s... Continue reading
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